
For example, when you start a single player adventure, your GUI and inventory will change to a darker look.
It is a darker alternative to the standard vanilla interface. This is where the new Minecraft Dark Mode Texture Pack changes the look. Usually the layout is in a slightly lighter grey and gives you the typical Minecraft feeling.
Fixed the Health Boost effect icon from not displaying correctly on Bedrock Edition.As a Minecraft player, you’ll always see the main menu at the start of the game, and that’s where our review today starts for you. Updated the header text colors within the Minecart with Chest, Minecart with Hopper, Llama, Skeleton Horse, Trader Llama, and Zombie Horse interfaces on Java Edition. Formatted content within various JSON files. Updated pack manifest author section to show my GitHub profile instead of my Google Site, The Melon Slice, which I will be taking down in the nearby future. Updated pack manifests for Bedrock and Java to the latest format versions.
Added a dark theme for the Social Interactions widget on Java Edition. Added dark themes for tab hover-state textures, and other UI textures new to the v1.16 incremental updates on Bedrock Edition. Modified many UI textures to be more in-line with their appearances on opposing platforms (Java styles brought to Bedrock, and vice versa). The replacements are made to be more in-line with the design queues from the 2019 Texture Update, as well as the styles present in Dark Mode. Created new textures for various HUD elements that have not yet been updated by Jappa (Health hearts, hunger points, and armor strength). Redesigned the Chest, Large Chest, Ender Chest, Shulker Box, Barrel, Furnace, Blast Furnace, Smoker, Horse (and other variants), Llama, and Mob Effect screens on Bedrock Edition to be more in-line with their layouts and appearances on Java Edition! More screens will be reworked and adjusted in future releases.